|Unit Information||Game Strategies||History|
Unlike other unique units, War Elephants do not replace any standard unit, but are a standalone unit entirely exclusive to the aforementioned nations.
War Elephants have exceptionally high armor for a unit of its age, which makes them very resilient. However, their hit points are not as high as their size may imply, one War Elephant only having +30 hit points compared to a Phalanx. They are also as slow as the Phalanx and most Heavy Infantry, easier to pick up as targets, and very expensive. They excel at defeating Heavy Infantry, towards which they have a 100% damage bonus, also good at taking out Artillery Weapons with a 20% damage bonus. They are less effective attacking Heavy Cavalry, with a 5% damage penalty, even less so against Civilians or Support Units, having a 34% damage penalty, in addition to a 50% penalty against Citizens in particular. The War Elephant's weakness lies in missile fire, for they receive 50% extra damage from Light Infantry, and 70% from Foot Archers, also vulnerable to Heavy Cavalry with its 15% bonus. All things considered, War Elephants are more suited for a specialized, support role, particularly against an opponent focusing on Heavy Infantry, such as an enemy nation with unique units of the type, or one attempting a rush.
- War Elephants, along with the rest of the Elephants, are the units with the most armor in the game, even surpassing Main Battle Tanks, which have a point less.