Building Overview | Technologies | Game Strategies | CBP Version | History |
Two technology lines can be researched at Towers: Attrition and Militia.
Attrition[]
Attrition technologies enables attrition damage in your territory: unsupplied enemy troops constantly take small amounts of damage and ultimately die from it. This essentially prevents enemies from doing imprudent raiding and harassment attacks. Further research increases damage from attrition.
Technology | Cost | Requires | Effects |
---|---|---|---|
![]() Allegiance |
80 ![]() 80 ![]() |
![]() ![]() |
Attrition damage level 1 |
![]() Oath of Fealty |
150 ![]() 150 ![]() |
![]() ![]() Allegiance |
Attrition damage level 2 |
![]() Patriotism |
300 ![]() 300 ![]() |
![]() ![]() Oath of Fealty |
Attrition damage level 3 |
![]() Nationalism |
450 ![]() 450 ![]() |
![]() ![]() Patriotism |
Attrition damage level 4 |
Militia[]
Militia technologies unlock the To Arms! ability for Citizens and Scholars, allowing conversion to Militia. Armed Citizens/Scholars can provide a last line of defense if other troops aren't available or already dead, or otherwise bolster an army in a difficult fight.
Technology | Cost | Requires | Effects |
---|---|---|---|
![]() Militia |
80 ![]() 80 ![]() |
![]() ![]() |
Citizens and Scholars gain ![]() ![]() Citizen maximum HP increased to 50 (+10), and LOS increased to 4 (+2). Towers gain +1 attack range. |
![]() Minuteman |
300 ![]() 300 ![]() |
![]() ![]() |
![]() Citizen maximum HP increased to 65 (+15), and LOS increased to 6 (+2). Towers gain an additional +1 attack range. |
![]() Partisan |
600 ![]() 600 ![]() |
![]() ![]() |
![]() Citizen maximum HP increased to 80 (+20), and LOS increased to 8 (+2). Towers gain an additional +1 attack range. |