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Building Overview Game Strategies History

We are all the pieces of what we remember. We hold in ourselves the hopes and fears of those who love us. As long as there is love and memory, there is no true loss.
- Cassandra Clare

The Taj Mahal is one of the two Wonders of the Industrial Age.

Effects[]

  • Wonder of the World: 4 wonder point(s).
  • Increases all your building hit points by 100%, including the hit points of the other Wonders and itself.
  • Your Wealth income is increased by 100%.
    • The Wealth income bonus stacks multiplicatively with the Wealth income bonus from the Colossus, if you have it as well.
  • Raises your Commerce Limit for Wealth by 300.

Conquer the World[]

When the Taj Mahal is held in your empire but not present in the current battle:

  • Increases all your building hit points by 100%.
  • Your Wealth income is increased by 100%.

Trivia[]

Technical Information[]

Caravan Limit Bug Show / Hide

Building the Taj Mahal decreases the  Caravan Limit by 1, regardless of the associated value set in rules.xml (which is normally set to 0, as the bonus is not used in the release version of the game).

Reverse engineering of the game exe reveals that this is an XML parsing issue: the game is looking for the XML entry TAJ_CARAVAN, but rules.xml instead specifies TAJ_CARAVAN_LIMIT. This causes the function which parses the XML file's values to return a value of -1 for this entry, as the specified XML element was not found. Changing the field name in rules.xml resolves this bug and allows the bonus to work normally (although note that doing so will cause sync issues with other players in multiplayer games).