Scouts are a type of unarmed unit used for exploring and revealing the map and collecting Ruin bonuses in the early game. They are also capable of detecting hidden units such as Spies.

Scouts are available at the Barracks from the Ancient Age Ancient Age on and initially require Timber Timber and Wealth Wealth to be created. Once the Classical Age Classical Age is researched, they require Wealth Wealth and Metal Metal.

Scouts are unarmed, start with 50 hit points and the special ability Counterintelligence. In the Medieval Age Medieval Age, Scouts gain the Stealth ability, allowing the them to hide from enemy sight, while not moving or using a special ability. In the Industrial Age Industrial Age, Scouts can act as snipers and saboteurs on the battlefield. Modern Age Modern Age Scouts gain the ability to automatically jam enemy air defenses, disabling anti-aircraft fire as long as they are within range.

List of ScoutsEdit

Age Unit
Ancient Age Large Scout
Medieval Age Large Explorer
Industrial Age Large Commando
Modern Age Large Special Forces
Information Age Large Elite Special Forces


Age Unit
Ancient Age Large Takohs
Medieval Age Large Akweks
Enlightenment Age Large Okwari

Unit costs Edit

Scouts' production cost increases progressively with every Barracks unit on the field or currently in production. The default increase for Scouts is 10 Wealth Wealth and 10 Metal Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for support units is +200% of their original base value.

Nation powersEdit

  • The Iroquois Power of Nation: Scout units have +5% hit points, heal while idle in friendly territory, are upgraded for free and can move through forests. Also receive a Scout unit for free whenever a Barracks is built.
  • The Japanese Power of Honor: For each Age Age plus Military Military research, Barracks units, including Scout units, are created 7% cheaper and 10% faster.
  • The Lakota Power of the Plains: Receive +4 Food Food to gather rate for every Scout unit instead of building Farms and Granaries; captured ones are instantly destroyed.
  • The Spanish Power of Discovery: Start with one extra Scout unit (two in Explored and All Visible games). Their Scouts are also upgraded for free and use their abilities faster.

Wonders Edit

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