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The Russians are one of the 18 nations in the original Rise of Nations. They have the Power of the Motherland.

Power of the Motherland[]

Unique units[]

The Russian unique Light Cavalry have a base cost of 60 Food.png Food and 30 Timber.png Timber instead of the standard 60 Food.png Food and Timber.png 40 Timber, with a base build time of 10.3 seconds (155 frames) instead of 11.7 seconds (175 frames). They have a faster attack speed of 22 frames cooldown instead of the standard 25 frames. They also have a 5% damage bonus against units and buildings.

The Russian unique Modern Infantry have a base cost of 80 Food.png Food and 60 Timber.png Timber instead of the standard 80 Food.png Food and 70 Timber.png Timber. Shock Infantry also have +1 attack damage. However, the Modern Age.png Modern Age Infantry does not have a 5% damage penalty against Heavy Cavalry and Light Cavalry that most Light Infantry, Gunpowder Infantry, and Modern Infantry (including Red Guards Infantry) have, and thus the Red Guards Infantry effectively has a 5% damage penalty against those types of units.

The Katyusha Rocket has a splash radius of 2 tiles instead of 1 tile, and its splash damage is 75% instead of 33%, making it very effective against bunched-up units. It also has a 15% damage bonus against all foot units. However, Fighter Aircraft have a 10% damage penalty against the Howitzer, the standard unit that the Katyusha Rocket replaces, but not against the Katyusha Rocket, thus it is somewhat more vulnerable to those units.

The T-80 Tank has a base cost of 70 Metal.png Metal and 50 Oil.png Oil instead of the standard 80 Metal.png Metal and 60 Oil.png Oil for the Main Battle Tank. However, Tanks gets a 15% damage bonus against Artillery weapons, but the T-80 Tank doesn't, so it effectively does less damage against those types of units.

Unit Description
Rusiny Lancer.png
Rusiny Lancer
Russian Unique Light Cavalry, Medieval Age.png Medieval Age - extremely fast and lightly armed melee troops; useful for catching enemy raiders; cheaper and faster to build than normal Light Cavalry.
Cossack.png
Cossack
Russian Unique Light Cavalry, Gunpowder Age.png Gunpowder Age - extremely fast and lightly armed melee troops; useful for catching enemy raiders; cheaper and faster to build than normal Light Cavalry.
Don Cossack.png
Don Cossack
Russian Unique Light Cavalry, Enlightenment Age.png Enlightenment Age - extremely fast and lightly armed melee troops; useful for catching enemy raiders; cheaper and faster to build than normal Light Cavalry.
Red Guards Infantry.png
Red Guards Infantry
Russian Unique Modern Infantry, Modern Age.png Modern Age - fast, powerful, rapid-firing foot troops; slightly cheaper than normal Infantry.
Katyusha Rocket.png
Katyusha Rocket
Russian Unique Artillery Weapons, Modern Age.png Modern Age - powerful, long-range rocket; its wide explosive effect makes it very effective against enemy ground troops.
Shock Infantry.png
Shock Infantry
Russian Unique Modern Infantry, Information Age.png Information Age - fast, powerful, rapid-firing foot troops; cheaper and stronger than normal Assault Infantry.
Main Battle Tank.png
T-80 Tank
Russian Unique Tanks, Information Age.png Information Age - heavily armored, extremely powerful; hard to destroy except with heavy weapons. Cheaper than normal Main Battle Tank.

Leaders[]

Cities[]

The names of Russian cities seems to be mainly based on the times of the Russian Empire (1721-1917).

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