Welcome to the Rise of Nations Wiki, the wiki about Rise of Nations that anybody may edit. Rise of Nations is a real-time strategy computer game, developed by Big Huge Games and published by Microsoft on May 20, 2003. The development of the game was led by veteran Brian Reynolds, of Civilization II and Sid Meier's Alpha Centauri. Concepts taken from turn-based strategy games have been added into the game—including territories and attrition warfare. Rise of Nations features 18 civilizations, playable through 8 ages of world history.
Infinite Queue (hotkey Q) is an option of all structures that have the ability to create units. When activated, a building will continue to produce units in the order currently specified in its queue for as long as...
Congratulations to Nikitazero for being last month's top contributor!
The "Ancient Age" denotes a wide period of human history, traditionally considered to begin with the "Neolithic Revolution" around the 10th millenium BCE, when agriculture is known to have been first introduced, marking the first developments of former hunter-gatherer societies into a new, sedentary way of life, from which the first settled civilizations were to arise. The beginning of recorded history, when the first writing systems were invented, marks the end of human prehistory, and is also considered by some authorities as the starting point of the Ancient age. This took place by the 4th millenium BCE, time of the first script ever found: (more...)
The Stjetim founded their civilitation in the 9000 bc and became super powerful and even beated the romen empire in battle. They have the power of Pizza... (more...)
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