Rise of Nations Wiki

Welcome to the Rise of Nations Wiki!
You are currently viewing the wiki as an anonymous user. Please log in or register with us and create your own username.

READ MORE

Rise of Nations Wiki
Unit Information Game Strategies History
In the Extended Edition, this unit/building is affected by a damage bug.

The Heavy Knight is the standard Heavy Cavalry of the Gunpowder Age, available to upgrade from the Knight and trained at the Stable.

Overview[]

After Knights become Heavy Knights, they gain +25 hit points, +1 attack strength, +1 movement speed, and +1 line of sight.

Heavy Knights will soundly beat up most units, except for Heavy Infantry, so they can be unstoppable, as long as they are properly supported, because powerful as they are, they will still need some cover fire against Heavy Infantry, support for taking down buildings, and maybe some assistance against evasive Ranged Cavalry, if present.

Unique units[]