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Unit Information Game Strategies History
Sabotage half size version In the Extended Edition, this unit/building is affected by a damage bug.
  • Missing -10% damage vs Foot units.

Flamethrower

The Flamethrower is an infantry unit that first appears in the Industrial Age Industrial Age, trained at the Barracks.

Overview[]

Flamethrowers are slow-moving and short-ranged; highly effective against buildings. A building attacked by a Flamethrower immediately ejects any garrisoned units, and an entrenched unit attacked by the Flamethrower will be forced out of its entrenchments.

Note that despite the forced ejection of garrisons sometimes producing animated burning bodies, the units being ejected actually suffer little if any direct damage in the process (though of course they do become vulnerable to being damaged by other sources such as enemy units).

Unit costs[]

Flamethrower's production cost increases progressively with every Barracks unit on the field or currently in production. The default increase is of 1 Food Food and 1 Metal Metal for the second unit created, increasing further with every new unit until the cost cap is reached, which for military units is +125% of their original base value.

Nation powers[]

Wonders[]

Trivia[]

  • Fire Lances, Heavy Fire Lances, Flaming Arrows, Heavy Flaming Arrows, and Flamethrowers are the only units that trigger a special burning death animation when killing enemy infantry units and civilians.
  • The Flamethrower character model is that of a World War I infantry flamethrower. Unlike other Industrial Age units, the Flamethrower remains available for production all the way into the Information Age. By then, however, the Flamethrower will be highly vulnerable on the battlefield and will only be effective when used against lightly-defended or un-defended targets.
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