Unit Information | Game Strategies | History |

The Commando is the standard scouting unit of the Industrial Age, available to upgrade from the Explorer and are trained at the Barracks.
Overview[]
After Explorers become Commandos, they gain +20 hit points, +2 movement speed and +2 line of sight, as well as the Sniper and Sabotage abilities (see below).
They also get +2 line of sight per level of Science Research.
Special abilities[]
Ability | Description |
---|---|
![]() Counterintelligence |
Allows the Commando to kill an enemy spy unit or to remove an informer from a building or unit. Spies have this ability as well. Default action when targeting enemy Spies (cursor turns into a knife). Costs 500 ![]() |
![]() Sniper |
Instantly kills the target enemy unit. Civilians cannot be sniped, but Generals and Supply Wagons can. Artillery units and Tanks can be sniped, but the Commando has to move next to the target unit. Costs 1000 ![]() |
![]() Sabotage |
Reduces the target enemy building's current hit points by 50% (or at least by 200 points, if halving the hit points would cause less damage). Costs 1000 ![]() |
Unique units[]
- The Iroquois trains Okwari instead of Commando, which is available at the
Enlightenment Age instead of the
Industrial Age.
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