Nation Overview Strategic Overview CtW Information History

The British are one of the 18 nations in the original Rise of Nations. They have the Power of Empire, based on the fact that the British Empire was the largest empire in history at its height during the late 19th century CE to early 20th century CE, giving them a widespread political, legal, linguistic and cultural legacy best described by the phrase "the sun never sets".

Power of Empire[edit | edit source]

Unique units[edit | edit source]

The British unique Foot Archers have increased hit points, +1 attack strength, +2 attack range and costs 10 less Timber.png Timber compared to the standard units they replace. They have a 5% damage penalty against all units, somewhat negating the +1 attack strength, but have a 30% damage bonus against Heavy Infantry (for a net +23.5% damage bonus against Heavy Infantry compared with standard Foot Archers).

Highlanders have the same basic stats as Musketeers, while Black Watch have -4 hit points, +1 movement speed and cost 10 less Food.png Food and Timber.png Timber compared with Riflemen. Both have a 30% damage bonus against infantry units, compared with the standard units they replace.

The Lancaster Bomber has +2 attack strength, faster turn rate, and higher accuracy compared with the standard Bomber, so it makes more bombing runs over its target before needing to refuel, with increased damage per run.

Unit Description
Longbowmen.png
Longbowmen
British Unique Foot Archers, Classical Age.png Classical Age - medium-ranged foot infantry with little armor; superior in almost every way to normal Foot Archers.
King's Longbowmen.png
King's Longbowmen
British Unique Foot Archers, Medieval Age.png Medieval Age - medium-ranged foot infantry with little armor; superior in almost every way to normal Crossbows.
King's Yeomanry.png
King's Yeomanry
British Unique Foot Archers, Gunpowder Age.png Gunpowder Age - long-ranged foot infantry with little armor; stronger and cheaper than Arquebusiers.
Highlanders.png
Highlanders
British Unique Gunpowder Infantry, Enlightenment Age.png Enlightenment Age - particularly effective against all forms of enemy infantry.
Black Watch.png
Black Watch
British Unique Modern Infantry, Industrial Age.png Industrial Age - particularly effective against all forms of enemy infantry. 
Lancaster Bomber.png
Lancaster Bomber
British Unique Bomber Aircraft, Modern Age.png Modern Age - more powerful against enemy cities and buildings than normal Bomber; somewhat inaccurate.

Leaders[edit | edit source]

Cities[edit | edit source]

  • London ★
  • Edinburgh
  • York
  • Salisbury
  • Newcastle
  • Canterbury
  • Nottingham
  • Leicester
  • Norwich
  • Lincoln
  • Chester
  • Durham
  • Bath
  • Oxford
  • Southampton
  • Cambridge
  • Whitby
  • Hexham
  • Runnymede
  • Windsor
  • Exeter
  • Lancaster
  • Carlisle
  • Aberdeen
  • Glasgow
  • Bristol
  • Richmond
  • Birmingham
  • Manchester
  • Portsmouth
  • Liverpool
  • Winchester

Trivia[edit | edit source]

  • The player will play as the British through history in the game Tutorials Menu. An additional Quick Learn match is added at the top of the Tutorials Menu as a free form scenario to give basic details during gameplay. Other, more simplistic games have been added to this section. As mentioned before, these matches (in a set scenario), correspond to the national history of Britain. All playable nations in this Rise of Nations category, are the British. Notable points in time, are the ages of Boadicea, Alfred the Great, The 100 Years War, the reign of Henry VIII, and the runup to the Battle of Britain.
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