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This article is about the object mask. For the unit/building attribute, see Armor.
See also: Armor-Piercing

Armored is a mask, a property used by the game for identifying what a unit is when performing damage calculations and determining what special abilities can be used against such a unit.

The Armored mask (the "A" mask) includes the following units and unit categories:

Gameplay[]

Although this might seems like a bonus, in reality it can be a disadvantage damage-wise, because Armored units only do 66% damage against buildings and take more damage (180%) from Armor-Piercing units (with the "U" mask). However, Machine Guns only deal 50% damage to Armored units.